Independent game studio

Eddyplay

Fast-moving web games with bright mechanics, clean launches, and a single home for every world we build.

Live-ready web releases Subdomain and path hosting

Small games with strong loops.

Eddyplay creates compact browser-first games that can launch quickly, travel cleanly, and keep a distinct identity under the same studio roof.

Launch slate

Each slot is ready to become a live game destination as releases are announced.

Demo available

Mayor

A browser city builder inspired by SimCity 2000 with deterministic growth and map-first planning.

Play demo →

Prototype available

Airline

A browser route-planning game about building a profitable flight network.

Play prototype ->

Prototype available

Rideshare

A turn-based ride-sharing tycoon with a 3D city view — out-price and out-build an AI incumbent.

Play prototype ->

Prototype available

Moon Cart

A toy-like physics game tuned for short sessions and replayable runs.

Play prototype ->

Prototype available

Signal Run

A route-building puzzle about momentum, risk, and timing.

Play prototype ->

Prototype available

Stacks

A one-button tower stacker — drop the sliding block and keep the overlap.

Play prototype ->

Prototype available

Seesaw

A balance toy — tilt the beam, keep the ball rolling, catch the rings.

Play prototype ->

Every game gets two clear doors.

Subdomain

game-name.eddyplay.com

Path

eddyplay.com/game-name

Built for web-native play.

The site is structured as the studio front door first, with room for individual games to grow into dedicated homes as they ship.

Fast Load quickly and respect the browser.
Clear Give each release a memorable URL.
Playable Put the game before the announcement.